CGA Workshop with Steven M. Ilous

Steven M. Ilous with 1st year of Computer Graphics & Animation 2009
Steven M. Ilous with 1st year of Computer Graphics & Animation 2009

The entire GAME-floor has been teeming with frantic, creative energy as producer and animator extraordinaire Steven M. Ilous led our first year Computer Graphics & Animation-students through a week long workshop.

The group of 30 or so students were divided into smaller teams of 6 and asked to produce – during five days – a short commercial or film either 15 or 30 seconds long. Steven led them through a gradual and iterative process, from the single line concept, to story board, to shooting new material, composing, mixing animation with existing footage and lastly rendering the entire effort.

It’s been an awesome journey – from zeros to heroes, in five days flat!

Update: some teams have posted their videos on youtube, checkit;

They’d Be Everywhere If We Didn’t Eat Them
The Safest
If – Is Your Home Insured?
Swine Flu The Movie

Ernest Adams: “Bad Game Designer, No Twinkie!”

Ernest Adams from the "Fundamental Game Dev." workshop earlier this year
Ernest Adams from the "Fundamental Game Dev." workshop earlier this year

For those of you who are new to the show: Ernest Adams is one of our many live-from-the-industry lecturers. He’s been in the game industry since 1989 and currently works as a free lance game designer, writer and teacher. You all ought to know the name; his Fundamentals of Game Design has been a staple in our game design courses for years. He’s written four books in total and he has developed online, computer, and console games for everything from the IBM 360 mainframe to the Nintendo Wii. Ernest is also the founder and first chairman of the International Game Developers’ Association and a popular speaker at conferences and arts festivals around the world.

And now; our man Ernest is back again for more lectures! 😀

On Monday he’s doing an exercise with the first-years, which will include a week worth of homework (due Friday that week). On Wednesday he’s giving a lecture based on the massively popularBad Game Designer, No Twinkie!“-columns. This is a lighthearted look at some common design errors in both current and older games, divided into bad conceptual design, bad game mechanics, bad user interface design, bad programming, bad level design, and bad content. This lecture will have a particular emphasis on physics and action games.

First year students
Time: Monday, October 5 09:00-12:00
Location: HGO, lecture hall B25/B27

Second year students
Time: Wednesday, October 7 09:00-12:00
Location: HGO, lecture hall E22

First year students
Time: Friday, October 9 09:00-12:00
Location: HGO, lecture hall B25/B27

The Nude in Western Art – A History of Discrimination?

It’s time for lecture seven in Human Rights and Diversity in Serious Game.

Svenrobert Lundqvist is a well known artist, print maker, sculptor and painter. He studied at Valands School of Arts in Gothenburg, and was the dean of the school from 1984-87. Svenrobert has been very active: he’s written several books, taught stone sculpting, was in charge of Göteborgs Konsthall, he founded Grafiknytt and worked as editor for the magazine, he was chairman of NUNSKU (National commitee of the Exhibitions of Contemporary Art Abroad).

Lundqvist is coming here to do a lecture on “The nude; the female body through the eyes of male and female artists, from the time before christ until today.” Is there a difference how we look at the body concerning which sex is looking?

Time: Friday, September 30 13.00-15.00
Location: HGO, lecture hall E31

Matthew Barzun, U.S. Ambassador to Sweden

Ambassador Barzun
Ambassador Barzun

Matthew Barzun – famous for creating and executing the micropayment campaign for Barack Obama’s presidential bid, and the new U.S. Ambassador to Sweden – is coming here to discuss “Networking, entrepreneurship and meeting the challenge of the future”!

A real entrepreneur that helped change the world and the nature of modern politics; prior to becoming Ambassador, Matthew was one of the first employes of CNET – the (exclusively) online publishing company – and was a driving force behind much of the companies success for more than a decade; creating and managing many of their services and web sites. Matthew left the company as executive vice president when it was aquired by CBS last year (for $1.8 billion dollars…) and founded BrickPath LLC – consulting and investing in internet publishing.

Mandatory for all 2nd, 3rd and 4th year students!

Time: Friday, September 25 10.00
Location: HGO, lecture hall E22