dealspwn.com: Unsung Indie Heroes


Jonathan Lester from dealspwn.com met us at GamesCom and spent a significant amount of time in our booth, talking to our students and playing the games. They’ve just published a review and they’re saying some awefully nice things. 🙂

The Indie scene is one of the last true bastions of creativity left in the gaming industry after years of reprocessed sequels- and it doesn’t get any more independent than Gotland University.

It’s a Swedish game design school that holds an annual student competition, and as such, they’re free to explore new concepts and art styles without constraints from publishers and the sequel culture. The competition winners have the opportunity to show off their wares at Gamescom as well as various cash prizes… and frankly, they’ve crafted some immensely promising experiences.

Pay close attention, because these three unsung games are quite unlike anything else you’ll see in the show.

Read the rest of Jonathan’s reviews here.

Richard Bartle on Human Rights in Virtual Worlds

For those of you who missed his excellent talk at the Gotland Game Awards, Professor Richard Bartle is coming back for a new lecture the September 2nd!

This marks the first of a series of public lectures hosted by GAME this autumn in our course Human Rights and Diversity in Serious Games 2010. Like last year we’ll invite speakers from the industry, arts, academia, press, government and more, to discuss human rights and diversity in the context of modern interactive technology. All lectures are free and open to the public!

Bartle is a professor and game researcher at the University of Essex. He’s most famous for having created MUD (multi-user dungeon) – the first of what would later evolve to become massively multiplayer online role-playing games. He’s one of the regular writers over at the popular science blog Terra Nova, with a focus on the study of virtual worlds and he was the examiner for our own doctor Mirjam Eladhari’s dissertation. 🙂

He will be talking about human rights in virtual worlds and his work with the European Council to create an HR-manifest for games.

Time: Thursday, September 2nd, 16:30-18:30
Location: E31

Sundsvalls Tidning: Tove brinner för spelen

Photo: Mathias Johansson, Sundsvalls Tidning

The summer holidays has just begun and many students return to the mainland for some well deserved rest and relaxation after the trials of Gotland Game Awards. Sundsvalls Tidning did a piece on local girl Tove as she got back from her first year at GAME – follow the link to read about her experiences.

(machine translation)

Almedalsveckan & Best of GGA

Sage, at Gotland Game Award 2010What do you get if you gather all political parties, all lobbyists, non-governmental organizations and more than 350 journalists and television crews in one place? You get Almedalsveckan (The Almedalen Week) – Sweden’s annual rock festival for politics – right here in Visby. 😀

With 2010 being an election year the city will be absolutely packed for next week – there’s already more than 1041 events on the program, one of which happens to be GAME and our drop-in exhibit of the Best Of Gotland Game Awards.

Our Motion Capture studio will be open for the public 16:00 – 20:00, Monday to Friday. We’ll be showing Abzolium, Chubby Chase Race, Colorless, Fumbies, Gods of Steel, Midnight, Pawns, Sage & Walkabout. There will also be a drop-in cinema showing computer generated animations and movies.

The exhibit will be manned by our students so whether you’re interested in studying here or just want to take a break and play some games or watch some movies – you’re very welcome.

This is where you'll find the GAME Motion Capture Studio

Drop in for games, movies and some tasty popcorns! 16:00–20:00, Mon 5th – Fri 9th July



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